The Arrival is the first of three graphic novels, setting the scene for a three-year long transmedia experience.
London 1899. Steam billows out from every corner of the city while huge Zeppelin airships float in the sky overhead. Enter the world of Clockwork Watch, a place where Victorian values are coupled with anachronistic technology, not least of which are the clockwork servants - the mechanical slaves that keep this society ticking along - this is the world of Steampunk.
Technological and social change is in the air - human-clockwork hybridisation is the talk of the town; the unwise employment of science has led to amazement and outcry - the public wants to know whether Science is about to play God.